![]() Anticipating that gameplay would mirror what I’ve loved in the past, I dumped most of my points into speech (persuasion, lies and intimidation), stealth, engineering and science - I’ve not regretted the move once in the 20 or so hours I’ve currently spent as a nefarious space captain.Ī lucky individual rescued from stasis on a large colony ship deemed to costly to rescue, your character’s prolonged exposure to cryosleep provides the power of Time Dilation - or VATS, if we’re sticking to the tact of equating everything to Fallout. all over again, but without the clever naming mechanic. Character customisation revolves around applying attributes to your character - it’s S. I blame that on Stockholm syndrome.įrom the second you enter its character creator to the minute you set foot on your first planet, things feel like a BGS title with polish. Starfield eat your heart out… though I will admit that kinda miss running into a number of game-breaking bugs at every corner. While The Outer Worlds is an original take on the genre, Obsidian isn’t afraid to borrow elements from the franchise it once worked on in fact, this is Fallout in space with a luscious colour pallet and a game engine that’s actually good. While I’ll admittedly take Fallout 3 over New Vegas any day, I’ll happily throw the entire Fallout series to the side for The Outer Worlds, Obsidian’s own original IP. ![]() Obsidian knows how to do RPGs - arguably better than powerhouses like Bethesda Game studios in fact, many regard Obsidian’s Fallout New Vegas as the shining star of the series. ![]()
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